CATEGONZALES

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  • Cate Gonzales

  • GAME DESIGNER, ART DIRECTOR, 3D MODELER, 3D ARTIST, TECHNICAL DESIGNER, CHARACTER DESIGNER, GAME ARTIST, PROTOTYPER, LEVEL DESIGNER

MYPORTFOLIO


It's always a great pleasure collaborating with the best team, delivering a fun and an immersive game experience that our fan base can enjoy.

Renegade Omen

City Environment







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Renegade Omen

Sci-Fi Corridor Environment







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Renegade Omen

Sci-Fi Characters







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Renegade Omen

Sci-Fi Game Assets | Weapons







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Quest of Avalon

Level Environment | Game Assets







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TECHNICALPROFICIENCY


WHAT I CAN OFFER?

A talented and motivated individual who adapts and continuously strives for improvement in keeping with the latest trends and technological innovations.

Area of Expertise:

UI/X TECHNICAL DESIGNER

  • Wireframe
  • Storyboard
  • 3D Modeling Modular Assets
  • Game HUD Interface
  • Level Environment
  • SFX and Lightning


GAME DESIGNER

  • Game Logo
  • Concept Art
  • 3D Modeling Organic and Inorganic
  • Unwrap UV's and Texture
  • Rigging and Animation
  • Game HUD/Panels


ART DIRECTOR

  • Game Theme
  • Game UI/X
  • Game HUD
  • Game Packaging
  • Game Logo
  • Product Prototype


SKILLS PROFICIENCY

  • 3D Modeling & Scupture Tools | Game Assets
    1. Maya   
    2. Max   
    3. Mudbox   
    4. ZBrush   

  • Design and Texture Tools | Game Elements
    1. Photoshop   
    2. Substance Painter   
    3. Illustrator     
    4. inDesign   
    5. Microsoft Blend     
    6. Flash     
    7. Premiere     

  • Engine Tools | Game Design
    1. Unity   
    2. Unreal     
    3. xCode   
    4. Visual Studio     
    5. Construct     

  • Project Tools | Project Management
    1. Github   
    2. Slacks     
    3. Trello   
    4. Jira     
    5. Tortoise SVN     



Work Experience

  • Adjunct Professor | Advance 3D Modeling
    1. Vancouver Animation School | October 2020 up to present
  • Game Designer and Developer | Team Lead
    1. Blacksmith Interactive Games Limited | May 2020- November 2020
  • Game Designer and Developer | Team Lead
    1. Pendylum Games Interactive - Canada | February 2012 - April 2020
  • Game Designer | Team Lead | Freelance
    1. Media Vision - Canada | September 2017 - December 2019
  • Game Designer | Art Director | Freelance
    1. SupAR Games - Canada | September 2017 - December 2019
  • Adjunct Professor | Video Game Design
    1. Trios College - Canada | September 2016 - September 2019
  • Adjunct Professor | Video Game Development
    1. Ryerson University - Canada | September 2016 - September 2018
  • Game Artist | 3D Artist | Freelance
    1. Dark Wing Studio - USA | January 2013 - February 2015
  • Game Artist | 3D Artist | Freelance
    1. Galaxy Forge Games - USA | September 2012 - April 2013
  • Game Artist | Storyboard Artist | Freelance
    1. Tim Horton - Canada | May 2010 - March 2011
  • Corporate Artist | 3D Artist | Freelance
    1. Papelmeroti Inc. - Philippines | October 2009 - December 2009
  • UIX Designer | Front-End
    1. SolutionQ - Canada | November 2007 - October 2009
  • UI/X Technical Designer | Front-End
    1. Riptown - Canada | June 2007 - October 2007
  • Web Designer and Developer | Front-End
    1. Bedbug LLC - Canada | March 2005 - May 2007
  • Web Designer and Developer | Front-End
    1. McCann World Group - Canada | January 2004 - February 2004
  • UIX Flash Developer | Front-End
    1. Autodesk - Canada | Jul 2004 - December 2004
  • UIX Developer | Front-End
    1. MCCG - Canada | September 2003 - June 2004

GET IN TOUCH


DROP ME A MESSAGE


Feel free to contact me and I would love to hear from you.